Saturday, 24 December 2011

A Smiling Face Animation

#include<graphics.h>
#include<conio.h>
#include<stdlib.h>
 
main()
{
int gd = DETECT, gm, area, temp1, temp2, left = 25, top = 75;
void *p;
 
initgraph(&gd,&gm,"C:\\TC\\BGI");
 
setcolor(YELLOW);
circle(50,100,25);
setfillstyle(SOLID_FILL,YELLOW);
floodfill(50,100,YELLOW);
 
setcolor(BLACK);
setfillstyle(SOLID_FILL,BLACK);
fillellipse(44,85,2,6);
fillellipse(56,85,2,6);
 
ellipse(50,100,205,335,20,9);
ellipse(50,100,205,335,20,10);
ellipse(50,100,205,335,20,11);
 
area = imagesize(left, top, left + 50, top + 50);
p = malloc(area);
 
setcolor(WHITE);
settextstyle(SANS_SERIF_FONT,HORIZ_DIR,2);
outtextxy(155,451,"Smiling Face Animation");
 
setcolor(BLUE);
rectangle(0,0,639,449);
 
while(!kbhit())
{
temp1 = 1 + random ( 588 );
temp2 = 1 + random ( 380 );
 
getimage(left, top, left + 50, top + 50, p);
putimage(left, top, p, XOR_PUT);
putimage(temp1 , temp2, p, XOR_PUT);
delay(100);
left = temp1;
top = temp2;
}
 
getch();
closegraph();
return 0;
}
 
 

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